Thursday, 18 December 2014

SOUNDTRACK PRODUCTION EVALUATION

TASK 5D



For task 5 my partner,Noran and I had chosen a scene from the popular TV show 'Game of Thrones' to base our moving image soundtrack on. This was chosen as our choice for TV DIALOGUE DRAMA.
An interview of Kim Kardashian, a celebrity socialite on the red carped was our clip of choice for the LIVE FACTUAL TV INTERVIEW. For our VOX POP clip we decided on a vox pop survey taken place in Nigeria on women's personal reasons for marriage. The clip was titled '' Do women marry for love or money''

TV DRAMA DIALOGUE- GAME OF THRONES

PREPRODUCTION: For the 'Tv Drama Dialogue' aspect of the task, the TV show Game of Thrones was our choice of moving image to incorporate our Automated Dialogue Replacement. After choosing our clip and the preferred 30-40 second dialogue we wished to replace, we replayed that particular section over numerous times ensuring we understood clearly what the characters were saying so as to script their lines to precisely match them. After the script was finalised and we made sure it matched the characters dialogue we began with our recordings.
PRODUCTION: Our production process involved having to record ourselves using a voice recorder with a built in condenser microphone. Using a condenser microphone that is uni-directional allows sound to be picked up in every direction which includes background and surround sound that gave off an atmospheric quality to the overall outcome of a recording. This could be used as an advantage or disadvantage depending on ones intention, however this microphone worked in our favour as we intentionally wanted our recording to possess the atmospheric quality that distinctly matches the location setting of the clip which was set outdoors. Hence our recording was outdoors with slight wind noise was recorded as well as mine and my partners footsteps because we recorded ourselves saying the lines while walking so as to imitate the action of the characters to an extent so as to produce a more realistic outcome.
POST-PRODUCTION: After recording our voices  for our chosen scene it was then time for us to progress onto the post production stage and edit our voices as well as the clip and merge them together to produce our intended successful ADR. The clip was downloaded from a website ( www.clipconverter.cc) and converted into a MP4 format of which we then saved and imported onto Garage Band straight away. We then proceeded to upload our voice recordings and chose the best one out 5 takes. That recording was then uploaded onto Reaper for us to compress and normalise.

Compressing our recording allowed for the sound to be described as 'wet' rather than an uncompressed recording of which would be 'dry' and not as clear or crisp as we would want it to be for achieving a professional standard. To normalise our recording on a Apple Mac computer we had to press Cmd+Shift+N and to compress our recording we clicked 'FX' which was on the left side of the rerecording under the Track bar, then from the Cockos list we selected the Reacomp compressor. A box pops up allowing to change the Ratio,Knee,Attack,Release,Threshold and Make up gain of which we changed according to the following : Ratio- 3:1,Knee- 20dB, Attack-20ms, Release-100ms,Threshold-10dB bellow peak level, Make up gain- 0dB. After the compression of our voices we rendered the track and incorporated it onto Garage Band onto the project we had already added our clip to. Now that our Garage Band project had both our chosen Game of Thrones clip, aswell as the original soundtrack that came with the moving image clip, it also had the track of mine and Norans voices of which we had initially edited on Reaper. What we had to now, was our major concern, was to synch our voices in time with the characters lip movement. Ensuring what Noran and I said matched with our characters, Danearys and Missandei lip movement. This was done by splitting our voice track and cutting out unnecessary pauses at relevant timings to ensure lip movement was precise. Not only did we continuously split up our voice track but we also had to move the track in time with the characters lines, another contributing step to ensure precise synchronization and a successful ADR. Though majority of the clip was of diegetic sound whereby sound is visually present, there were a few parts whereby the characters dialogue was of non-diegetic, their dialogue was not seen visually in terms of not witnessing them speak their lines , instead they were just solely heard.
Once our voice track was synchronized with the moving image, we muted the original soundtrack, saved the project, finalized it and exported it.

LIVE FACTUAL TV INTERVIEW- KIM KARDASHIAN ON THE RED CARPET

PREPRODUCTION: For the 'Live Factual Tv Interview' aspect of the task, an interview with  Kim Kardashian on the red carpet was our choice of moving image to incorporate our Automated Dialogue Replacement. After choosing our clip and the preferred 30-40 second dialogue we wished to replace, we replayed that particular section over numerous times ensuring we understood clearly what the characters were saying so as to script their lines to precisely match them. After the script was finalised and we made sure it matched the characters dialogue we began with our recordings.
PRODUCTION: Our production process involved having to record ourselves using a voice recorder with a built in condenser microphone. Using a condenser microphone that is uni-directional allows sound to be picked up in every direction which includes background and surround sound that gave off an atmospheric quality to the overall outcome of a recording. This could be used as an advantage or disadvantage depending on ones intention. In our case for this clip we wanted the recording to be in a Indoor location where sound will not have any atmospheric, surrounding or wind noise that is often heard when recording outdoors. We used this condenser microphone despite our intentions and ensured it was placed in a position that was neither too close whereby our voices would sound too ''breathy'' or distorted , or too far whereby our voices were unclear and too distant. So as to produce a more realistic outcome, Noran and I recorded our dialogue in American accents to match not only their lip movement but also their tongue movement which we noticed is distinguishable American as compared to our British accents of which our mouth and tongue movement when we speak is much more short and sharp. We noticed the difference in recording in accents when we initially spoke in our British accents of which was too fast and not in pace with Kim Kardashians toungue and lip movement of which we believed the problem to be down to accents. Because of this dilemma, we studied the way Kim Kardashian spoke and pronounced her words and rerecorded our dialogue in American accents and found that this was more successful and in synch with her lip movement as compared to when we spoke in our British accents.
POST-PRODUCTION: After recording our voices  for our chosen scene it was then time for us to progress onto the post production stage and edit our voices as well as the clip and merge them together to produce our intended successful ADR. The clip was downloaded from a website ( www.clipconverter.cc) and converted into a MP4 format of which we then saved and imported onto Garage Band straight away. We then proceeded to upload our voice recordings and chose the best one out 5 takes. That recording was then uploaded onto Reaper for us to compress and normalise.

Compressing our recording allowed for the sound to be described as 'wet' rather than an uncompressed recording of which would be 'dry' and not as clear or crisp as we would want it to be for achieving a professional standard. To normalise our recording on a Apple Mac computer we had to press Cmd+Shift+N and to compress our recording we clicked 'FX' which was on the left side of the rerecording under the Track bar, then from the Cockos list we selected the Reacomp compressor. A box pops up allowing to change the Ratio,Knee,Attack,Release,Threshold and Make up gain of which we changed according to the following : Ratio- 3:1,Knee- 20dB, Attack-20ms, Release-100ms,Threshold-10dB bellow peak level, Make up gain- 0dB. After the compression of our voices we rendered the track and incorporated it onto Garage Band onto the project we had already added our clip to. Now that our Garage Band project had both our chosen Interview clip, aswell as the original soundtrack that came with the moving image clip, it also had the track of mine and Norans voices of which we had initially edited on Reaper. What we had to now, was our major concern, was to synch our voices in time with the characters lip movement. Ensuring what Noran and I said matched with our characters, Kim Kardashian and Interviewers  lip movement. This was done by splitting our voice track and cutting out unnecessary pauses at relevant timings to ensure lip movement was precise. Not only did we continuously split up our voice track but we also had to move the track in time with the characters lines, another contributing step to ensure precise synchronization and a successful ADR. Though majority of the clip was of diegetic sound whereby sound is visually present, there were a few parts whereby the characters dialogue was of non-diegetic, their dialogue was not seen visually in terms of not witnessing them speak their lines , instead they were just solely heard.
Once our voice track was synchronized with the moving image, we muted the original soundtrack, saved the project, finalized it and exported it.

VOX POP

PREPRODUCTION: For the 'Vox Pop' aspect of the task, the clip of our choice for our moving image to incorporate our Automated Dialogue Replacement was of a Vox Pop style questionnaire on womens thoughts on marriage; whether or not they marry for love or money. This vox pop takes place in Nigeria. After choosing our clip and the preferred 30-40 second dialogue we wished to replace, we replayed that particular section over numerous times ensuring we understood clearly what the characters were saying so as to script their lines to precisely match them. After the script was finalised and we made sure it matched the characters dialogue we began with our recordings.
PRODUCTION: Our production process involved having to record ourselves using a voice recorder with a built in condenser microphone. Using a condenser microphone that is uni-directional allows sound to be picked up in every direction which includes background and surround sound that gave off an atmospheric quality to the overall outcome of a recording. This could be used as an advantage or disadvantage depending on ones intention, however this microphone worked in our favour as we intentionally wanted our recording to possess the atmospheric quality that distinctly matches the location setting of the clip which was set outdoors. Hence our recording was outdoors with slight wind noise. So as to produce a more realistic outcome, Noran and I recorded our dialogue in Nigerian accents to match not only their lip movement but also their tongue movement which we noticed is distinguishably Nigerian as compared to our British accents of which our mouth and tongue movement when we speak is much more short and sharp. Our decision to record ourselves in Nigerian accents was due to the experience we had when recording the ADR  interview with Kim Kardashian of which we realised we had to change the way we spoke from speaking in our British accents to American so as to precisely match the mouth and tongue movement of the moving image.
POST-PRODUCTION: After recording our voices  for our chosen scene it was then time for us to progress onto the post production stage and edit our voices as well as the clip and merge them together to produce our intended successful ADR. The clip was downloaded from a website ( www.clipconverter.cc) and converted into a MP4 format of which we then saved and imported onto Garage Band straight away. We then proceeded to upload our voice recordings and chose the best one out 5 takes. That recording was then uploaded onto Reaper for us to compress and normalise.

Compressing our recording allowed for the sound to be described as 'wet' rather than an uncompressed recording of which would be 'dry' and not as clear or crisp as we would want it to be for achieving a professional standard. To normalise our recording on a Apple Mac computer we had to press Cmd+Shift+N and to compress our recording we clicked 'FX' which was on the left side of the rerecording under the Track bar, then from the Cockos list we selected the Reacomp compressor. A box pops up allowing to change the Ratio,Knee,Attack,Release,Threshold and Make up gain of which we changed according to the following : Ratio- 3:1,Knee- 20dB, Attack-20ms, Release-100ms,Threshold-10dB bellow peak level, Make up gain- 0dB. After the compression of our voices we rendered the track and incorporated it onto Garage Band onto the project we had already added our clip to. Now that our Garage Band project had both our Vox Pop clip, aswell as the original soundtrack that came with the moving image clip, it also had the track of mine and Norans voices of which we had initially edited on Reaper. What we had to now, was our major concern, was to synch our voices in time with the characters lip movement. Ensuring what Noran and I said matched with our characters lip movement. This was done by splitting our voice track and cutting out unnecessary pauses at relevant timings to ensure lip movement was precise. Not only did we continuously split up our voice track but we also had to move the track in time with the characters lines, another contributing step to ensure precise synchronization and a successful ADR. Though majority of the clip was of diegetic sound whereby sound is visually present, there were a few parts whereby the characters dialogue was of non-diegetic, their dialogue was not seen visually in terms of not witnessing them speak their lines , instead they were just solely heard.
Once our voice track was synchronized with the moving image, we muted the original soundtrack, saved the project, finalized it and exported it.




TASK 6C- SOUND EFFECTS


TV DRAMA DIALOGUE- GAME OF THRONES

PREPRODUCTION: For the 'Tv Drama Dialogue' aspect of the task, the TV show Game of Thrones was our choice of moving image to incorporate our Automated Dialogue Replacement. After choosing our clip and the preferred 30-40 second dialogue we wished to replace, we replayed that particular section over numerous times ensuring we understood clearly what the characters were saying so as to script their lines to precisely match them. After the script was finalised and we made sure it matched the characters dialogue we began with our recordings.
PRODUCTION: Our production process involved having to record ourselves using a voice recorder with a built in condenser microphone. Using a condenser microphone that is uni-directional allows sound to be picked up in every direction which includes background and surround sound that gave off an atmospheric quality to the overall outcome of a recording. This could be used as an advantage or disadvantage depending on ones intention, however this microphone worked in our favour as we intentionally wanted our recording to possess the atmospheric quality that distinctly matches the location setting of the clip which was set outdoors. Hence our recording was outdoors with slight wind noise was recorded as well as mine and my partners footsteps because we recorded ourselves saying the lines while walking so as to imitate the action of the characters to an extent so as to produce a more realistic outcome.
POST-PRODUCTION: After recording our voices  for our chosen scene it was then time for us to progress onto the post production stage and edit our voices as well as the clip and merge them together to produce our intended successful ADR. The clip was downloaded from a website ( www.clipconverter.cc) and converted into a MP4 format of which we then saved and imported onto Garage Band straight away. We then proceeded to upload our voice recordings and chose the best one out 5 takes. That recording was then uploaded onto Reaper for us to compress and normalise.

Compressing our recording allowed for the sound to be described as 'wet' rather than an uncompressed recording of which would be 'dry' and not as clear or crisp as we would want it to be for achieving a professional standard. To normalise our recording on a Apple Mac computer we had to press Cmd+Shift+N and to compress our recording we clicked 'FX' which was on the left side of the rerecording under the Track bar, then from the Cockos list we selected the Reacomp compressor. A box pops up allowing to change the Ratio,Knee,Attack,Release,Threshold and Make up gain of which we changed according to the following : Ratio- 3:1,Knee- 20dB, Attack-20ms, Release-100ms,Threshold-10dB bellow peak level, Make up gain- 0dB. After the compression of our voices we rendered the track and incorporated it onto Garage Band onto the project we had already added our clip to. Now that our Garage Band project had both our chosen Game of Thrones clip, aswell as the original soundtrack that came with the moving image clip, it also had the track of mine and Norans voices of which we had initially edited on Reaper. What we had to now, was our major concern, was to synch our voices in time with the characters lip movement. Ensuring what Noran and I said matched with our characters, Danearys and Missandei lip movement. This was done by splitting our voice track and cutting out unnecessary pauses at relevant timings to ensure lip movement was precise. Not only did we continuously split up our voice track but we also had to move the track in time with the characters lines, another contributing step to ensure precise synchronization and a successful ADR. Though majority of the clip was of diegetic sound whereby sound is visually present, there were a few parts whereby the characters dialogue was of non-diegetic, their dialogue was not seen visually in terms of not witnessing them speak their lines , instead they were just solely heard.
Our next process was to add in effects. Our main aim for this clip was to create a mood by using enhancing music so as to keep the audience entertained while also contributing to the emotional quality . Thus we added music that we believe suited the theme of the scene which was very gladiatorial and quite traditional which not only emphasised the time our characters are in but also their personality in terms of one of them being strong willed, determined and powerful. To enhance the realisim of the scene we  are also added footsteps, that when heard, can be clearly and distinguishably distinct that they are walking on possibly a sandy concrete with sandals. To enhance our audiences viewing experience even further, we 'panned' the dialogue of this moving image. To ensure this was successful it was agreed that out of the two characters, one would be heard mainly left and the other mainly right. We did this by creating an entire new track above our Voice track. We copied our voice track onto this 'New Track' so we had to tracks of the same content, played at the same time. We then labelled one track Daenarys and the other Missunndei, the name of the characters in the show. I was the voice of Daenarys while my partner, Noran was the voice of Missundei. We then proceeded to ensure the Daenarys track contained only my voice so we cut out Missundei's dialogue. We did the same to Missundei's track where by we cut out Danarys dialogue. What we were then left with were two voice tracks, one of Daenarys dialogue and one of Missundei's dialogue.

Once our voice track was synchronized with the moving image, we muted the original soundtrack, saved the project, finalized it and exported it. These two tracks can be easily told apart by their alternate pattern with one voice on the top and the other at the bottom. This separation  ensured the panning would not only be easier to perform but also the outcome would be much more equal in terms of the quality. As mentioned earlier, we panned one dialogue to the left, the other to the right. Our setting for this was +10 for the right side and -10 for the left. My partner and I strongly believe that the outcome of this clip turned out professional and successful with regards to achieving our aim of wanting to ensure that not only did our ADR match the movement of the moving image image but also that the effects added to the clip portrayed mood and enhanced realism.

LIVE FACTUAL TV INTERVIEW- KIM KARDASHIAN ON THE RED CARPET

PREPRODUCTION: For the 'Live Factual Tv Interview' aspect of the task, an interview with  Kim Kardashian on the red carpet was our choice of moving image to incorporate our Automated Dialogue Replacement. After choosing our clip and the preferred 30-40 second dialogue we wished to replace, we replayed that particular section over numerous times ensuring we understood clearly what the characters were saying so as to script their lines to precisely match them. After the script was finalised and we made sure it matched the characters dialogue we began with our recordings.
PRODUCTION: Our production process involved having to record ourselves using a voice recorder with a built in condenser microphone. Using a condenser microphone that is uni-directional allows sound to be picked up in every direction which includes background and surround sound that gave off an atmospheric quality to the overall outcome of a recording. This could be used as an advantage or disadvantage depending on ones intention. In our case for this clip we wanted the recording to be in a Indoor location where sound will not have any atmospheric, surrounding or wind noise that is often heard when recording outdoors. We used this condenser microphone despite our intentions and ensured it was placed in a position that was neither too close whereby our voices would sound too ''breathy'' or distorted , or too far whereby our voices were unclear and too distant. So as to produce a more realistic outcome, Noran and I recorded our dialogue in American accents to match not only their lip movement but also their tongue movement which we noticed is distinguishable American as compared to our British accents of which our mouth and tongue movement when we speak is much more short and sharp. We noticed the difference in recording in accents when we initially spoke in our British accents of which was too fast and not in pace with Kim Kardashians toungue and lip movement of which we believed the problem to be down to accents. Because of this dilemma, we studied the way Kim Kardashian spoke and pronounced her words and rerecorded our dialogue in American accents and found that this was more successful and in synch with her lip movement as compared to when we spoke in our British accents.
We also recorded crowd sound by heading into the canteen that was crowded at the time and stood at the entrance with our voice recorder.
POST-PRODUCTION: After recording our voices  for our chosen scene it was then time for us to progress onto the post production stage and edit our voices as well as the clip and merge them together to produce our intended successful ADR. The clip was downloaded from a website ( www.clipconverter.cc) and converted into a MP4 format of which we then saved and imported onto Garage Band straight away. We then proceeded to upload our voice recordings and chose the best one out 5 takes. That recording was then uploaded onto Reaper for us to compress and normalise.

Compressing our recording allowed for the sound to be described as 'wet' rather than an uncompressed recording of which would be 'dry' and not as clear or crisp as we would want it to be for achieving a professional standard. To normalise our recording on a Apple Mac computer we had to press Cmd+Shift+N and to compress our recording we clicked 'FX' which was on the left side of the rerecording under the Track bar, then from the Cockos list we selected the Reacomp compressor. A box pops up allowing to change the Ratio,Knee,Attack,Release,Threshold and Make up gain of which we changed according to the following : Ratio- 3:1,Knee- 20dB, Attack-20ms, Release-100ms,Threshold-10dB bellow peak level, Make up gain- 0dB. After the compression of our voices we rendered the track and incorporated it onto Garage Band onto the project we had already added our clip to. Now that our Garage Band project had both our chosen Interview clip, aswell as the original soundtrack that came with the moving image clip, it also had the track of mine and Norans voices of which we had initially edited on Reaper. What we had to now, was our major concern, was to synch our voices in time with the characters lip movement. Ensuring what Noran and I said matched with our characters, Kim Kardashian and Interviewers  lip movement. This was done by splitting our voice track and cutting out unnecessary pauses at relevant timings to ensure lip movement was precise. Not only did we continuously split up our voice track but we also had to move the track in time with the characters lines, another contributing step to ensure precise synchronization and a successful ADR. Though majority of the clip was of diegetic sound whereby sound is visually present, there were a few parts whereby the characters dialogue was of non-diegetic, their dialogue was not seen visually in terms of not witnessing them speak their lines , instead they were just solely heard.
 Our next process was to add in effects. Our main aim for this clip was to create a realistic atmosphere so that when our audience view this clip they would be able to distinguish the clip is an interview taken place in a crowded area. Background presence can be heard amongst the crowd sound of which Noran and I recorded. Unlike our voice recording we decided not to compress this recording of the crowd as we personally think that the ambience and unclear muffles of chatter heard enhances the background presence in the clip itself. We had also initially planned to include a sound effects of papazzi's calling out to celebrities and camera flashes and camera sounds going off but to our dismay we could not find a sound effect that was to our liking online and so dismissed the idea completely.

We also panned this track but made the entire dialogue constant due to the recording of the original dialogue recorded on uni directional condenser microphone as seen in the clip thus this meant that the dialogue sound would be of equal surrounding sound. Once our voice track and crowd sound track was synchronized with the moving image, we muted the original soundtrack, saved the project, finalized it and exported it.

VOX POP

PREPRODUCTION: For the 'Vox Pop' aspect of the task, the clip of our choice for our moving image to incorporate our Automated Dialogue Replacement was of a Vox Pop style questionnaire on womens thoughts on marriage; whether or not they marry for love or money. This vox pop takes place in Nigeria. After choosing our clip and the preferred 30-40 second dialogue we wished to replace, we replayed that particular section over numerous times ensuring we understood clearly what the characters were saying so as to script their lines to precisely match them. After the script was finalised and we made sure it matched the characters dialogue we began with our recordings.
PRODUCTION: Our production process involved having to record ourselves using a voice recorder with a built in condenser microphone. Using a condenser microphone that is uni-directional allows sound to be picked up in every direction which includes background and surround sound that gave off an atmospheric quality to the overall outcome of a recording. This could be used as an advantage or disadvantage depending on ones intention, however this microphone worked in our favour as we intentionally wanted our recording to possess the atmospheric quality that distinctly matches the location setting of the clip which was set outdoors. Hence our recording was outdoors with slight wind noise. So as to produce a more realistic outcome, Noran and I recorded our dialogue in Nigerian accents to match not only their lip movement but also their tongue movement which we noticed is distinguishably Nigerian as compared to our British accents of which our mouth and tongue movement when we speak is much more short and sharp. Our decision to record ourselves in Nigerian accents was due to the experience we had when recording the ADR  interview with Kim Kardashian of which we realised we had to change the way we spoke from speaking in our British accents to American so as to precisely match the mouth and tongue movement of the moving image.
POST-PRODUCTION: After recording our voices  for our chosen scene it was then time for us to progress onto the post production stage and edit our voices as well as the clip and merge them together to produce our intended successful ADR. The clip was downloaded from a website ( www.clipconverter.cc) and converted into a MP4 format of which we then saved and imported onto Garage Band straight away. We then proceeded to upload our voice recordings and chose the best one out 5 takes. That recording was then uploaded onto Reaper for us to compress and normalise.

Compressing our recording allowed for the sound to be described as 'wet' rather than an uncompressed recording of which would be 'dry' and not as clear or crisp as we would want it to be for achieving a professional standard. To normalise our recording on a Apple Mac computer we had to press Cmd+Shift+N and to compress our recording we clicked 'FX' which was on the left side of the rerecording under the Track bar, then from the Cockos list we selected the Reacomp compressor. A box pops up allowing to change the Ratio,Knee,Attack,Release,Threshold and Make up gain of which we changed according to the following : Ratio- 3:1,Knee- 20dB, Attack-20ms, Release-100ms,Threshold-10dB bellow peak level, Make up gain- 0dB. After the compression of our voices we rendered the track and incorporated it onto Garage Band onto the project we had already added our clip to. Now that our Garage Band project had both our Vox Pop clip, aswell as the original soundtrack that came with the moving image clip, it also had the track of mine and Norans voices of which we had initially edited on Reaper. What we had to now, was our major concern, was to synch our voices in time with the characters lip movement. Ensuring what Noran and I said matched with our characters lip movement. This was done by splitting our voice track and cutting out unnecessary pauses at relevant timings to ensure lip movement was precise. Not only did we continuously split up our voice track but we also had to move the track in time with the characters lines, another contributing step to ensure precise synchronization and a successful ADR. Though majority of the clip was of diegetic sound whereby sound is visually present, there were a few parts whereby the characters dialogue was of non-diegetic, their dialogue was not seen visually in terms of not witnessing them speak their lines , instead they were just solely heard. Our next process was to add in effects. Our main aim for this clip was to create a realistic atmosphere so that when our audience view this clip they would be able to distinguish the clip is a form of questionnaire taken place in a public area, along the road whereby cars and background sound is heard.We obtained this sound effect our cars and ambience as well as background surrounding sound online and converted it into MP3 formatting before downloading it and adding it with our other tracks on Garage Band. Once our voice track was synchronized with the moving image, we muted the original soundtrack, saved the project, finalized it and exported it. 

In conclusion,the sound effects used throughout our Tv Drama Dialogue, Live Interview, and Vox Pop consisted of crowd sound which included ambience and background presence, Footsteps, music, outdoor roadside where cars driving past can be heard. My partner and I strongly believe that the aesthetic and technical aspects of our moving images were successful in achieving a precise ADR but also creating realistic atmosphere that was further enhanced through our chosen sound effects. 

TASK 7C- ADDING NON DIEGETIC MUSIC

TV DRAMA DIALOGUE- GAME OF THRONES

PREPRODUCTION: For the 'Tv Drama Dialogue' aspect of the task, the TV show Game of Thrones was our choice of moving image to incorporate our Automated Dialogue Replacement. After choosing our clip and the preferred 30-40 second dialogue we wished to replace, we replayed that particular section over numerous times ensuring we understood clearly what the characters were saying so as to script their lines to precisely match them. After the script was finalised and we made sure it matched the characters dialogue we began with our recordings.
PRODUCTION: Our production process involved having to record ourselves using a voice recorder with a built in condenser microphone. Using a condenser microphone that is uni-directional allows sound to be picked up in every direction which includes background and surround sound that gave off an atmospheric quality to the overall outcome of a recording. This could be used as an advantage or disadvantage depending on ones intention, however this microphone worked in our favour as we intentionally wanted our recording to possess the atmospheric quality that distinctly matches the location setting of the clip which was set outdoors. Hence our recording was outdoors with slight wind noise was recorded as well as mine and my partners footsteps because we recorded ourselves saying the lines while walking so as to imitate the action of the characters to an extent so as to produce a more realistic outcome.
POST-PRODUCTION: After recording our voices  for our chosen scene it was then time for us to progress onto the post production stage and edit our voices as well as the clip and merge them together to produce our intended successful ADR. The clip was downloaded from a website ( www.clipconverter.cc) and converted into a MP4 format of which we then saved and imported onto Garage Band straight away. We then proceeded to upload our voice recordings and chose the best one out 5 takes. That recording was then uploaded onto Reaper for us to compress and normalise.

Compressing our recording allowed for the sound to be described as 'wet' rather than an uncompressed recording of which would be 'dry' and not as clear or crisp as we would want it to be for achieving a professional standard. To normalise our recording on a Apple Mac computer we had to press Cmd+Shift+N and to compress our recording we clicked 'FX' which was on the left side of the rerecording under the Track bar, then from the Cockos list we selected the Reacomp compressor. A box pops up allowing to change the Ratio,Knee,Attack,Release,Threshold and Make up gain of which we changed according to the following : Ratio- 3:1,Knee- 20dB, Attack-20ms, Release-100ms,Threshold-10dB bellow peak level, Make up gain- 0dB. After the compression of our voices we rendered the track and incorporated it onto Garage Band onto the project we had already added our clip to. Now that our Garage Band project had both our chosen Game of Thrones clip, aswell as the original soundtrack that came with the moving image clip, it also had the track of mine and Norans voices of which we had initially edited on Reaper. What we had to now, was our major concern, was to synch our voices in time with the characters lip movement. Ensuring what Noran and I said matched with our characters, Danearys and Missandei lip movement. This was done by splitting our voice track and cutting out unnecessary pauses at relevant timings to ensure lip movement was precise. Not only did we continuously split up our voice track but we also had to move the track in time with the characters lines, another contributing step to ensure precise synchronization and a successful ADR. Though majority of the clip was of diegetic sound whereby sound is visually present, there were a few parts whereby the characters dialogue was of non-diegetic, their dialogue was not seen visually in terms of not witnessing them speak their lines , instead they were just solely heard.
Our next process was to add in effects. Our main aim for this clip was to create a mood by using enhancing music so as to keep the audience entertained while also contributing to the emotional quality . Thus we added music that we believe suited the theme of the scene which was very gladiatorial and quite traditional which not only emphasised the time our characters are in but also their personality in terms of one of them being strong willed, determined and powerful. To enhance the realisim of the scene we  are also added footsteps, that when heard, can be clearly and distinguishably distinct that they are walking on possibly a sandy concrete with sandals. To enhance our audiences viewing experience even further, we 'panned' the dialogue of this moving image. To ensure this was successful it was agreed that out of the two characters, one would be heard mainly left and the other mainly right. We did this by creating an entire new track above our Voice track. We copied our voice track onto this 'New Track' so we had to tracks of the same content, played at the same time. We then labelled one track Daenarys and the other Missunndei, the name of the characters in the show. I was the voice of Daenarys while my partner, Noran was the voice of Missundei. We then proceeded to ensure the Daenarys track contained only my voice so we cut out Missundei's dialogue. We did the same to Missundei's track where by we cut out Danarys dialogue. What we were then left with were two voice tracks, one of Daenarys dialogue and one of Missundei's dialogue.

Once our voice track was synchronized with the moving image, we muted the original soundtrack, saved the project, finalized it and exported it. These two tracks can be easily told apart by their alternate pattern with one voice on the top and the other at the bottom. This separation  ensured the panning would not only be easier to perform but also the outcome would be much more equal in terms of the quality. As mentioned earlier, we panned one dialogue to the left, the other to the right. Our setting for this was +10 for the right side and -10 for the left.

To further enhance the mood of the scene, non diegetic music was added incorporated into this scene which we believed created a more enhancing impact to the audience and showed clearly the ultimate theme of the entire clip as it set the mood as being serious. My partner and I found this to be of a great struggle to us. The concept of creating music to us was already foreign and the idea to create it non diegetically proved to be even harder and difficult for us to create. We played around and explored the different instruments and notes available to us on Garage Band .My partner and I strongly believe that the outcome of this clip turned out professional and successful with regards to achieving our aim of wanting to ensure that not only did our ADR match the movement of the moving image but also that the effects added to the clip portrayed mood and enhanced realism. Also we strongly feel that this particular scene that we worked on was best at portraying mood and enhancing emotions when it came to the success of  aesthetic and technical effects compared to the other moving image we worked on which we believe is possibly due to not only the theme of the TV drama dialogue itself but also this clip has more effects in comparison to the rest. 

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