TASK
4 RECORDING A VOICEOVER
My
partner, Ian Williams and I have produced a voiceover of a scene taken from
Shrek 2 scene- Are We There Yet. The clip we have chosen is a 30 second clip of
dialogue conversation between Donkey and Shrek. Ian recorded as Shrek and I,
Donkey as well as Princess Fiona.
Our
script is as follows:
SHREK:
The kingdom of far, far away, Donkey. That's where we're going. Far. Far.
Awaaaaay
DONKEY:
Alright, alright I get it. I'm just so darn bored.
SHREK:
Well find a way to entertain yourself.
DONKEY
: ---Sigh---- x2 popping noise x3
SHREK:
AARGH for five minutes, could you not be yourself ? For five minutes !
DONKEY
--- Pop---
SHREK
: AAARRGGHH are we there yet ?
PRINCESS
FIONA: Yes !
DONKEY
: Oh finally !
After
recording our voices for our chosen scene it was then time for us to progress
onto the post production stage and edit our voices as well as the clip and
merge them together to produce our intended successful ADR. The clip was
downloaded from a website (www.clipconverter.cc)
and converted into a MP4 format of which we then saved and imported onto Garage
Band straight away. We then proceeded to upload our voice recordings and chose
the best one out 5 takes. That recording was then uploaded onto Reaper for us
to compress and normalise.Our Shrek voice over has been finalised. After many
attempts, Ian and I had failed to record our voices in sync with the animations
despite editing the recording numerous times on Reaper had compressed our
recordings as well as equalised it but however struggled with the synchronizing
of our voices to that of the animations lip movement. So as to move forward and
solve the problem we decided to record our voices straight onto Garageband and
then proceed to Compression and Equalisation on the programme itself . This
enables us to have a well synchronized voice over that matched the animations
lip movement in time, producing a clip that captured dialogue as well as sounds
of different sources and environment that matched the narrative of the script
and the visual effects of the moving image.
STAGES
OF PRODUCTION
Pre-Production:
Choosing 30 seconds out of the 2 minute clip to record our voiceovers onto.
Then proceeded to downloading the clip and converting it into a MP4 format.
The MP4 format of the clip was then imported on to Imovie of which we
trimmed the clip to the 30 seconds we had chose to base our production on .
While the clip was being rendered, we conducted our research for the script of
that particular scene and printed it out , highlighting our various lines so as
to make an clear indication of our roles.
PRODUCTION:
Our production process involved having to record
ourselves using a voice recorder with a built in condenser microphone. That picks
up direct sound and ambient sound from the environment. Using a condenser
microphone that is uni-directional allows sound to be picked up in every
direction which includes background and surround sound that gave off an
atmospheric quality to the overall outcome of a recording.
POST-PRODUCTION
: After recording our voices for our chosen scene it was then time for us
to progress onto the post production stage and edit our voices as well as the
clip and merge them together to produce our intended successful ADR. The clip
was downloaded from a website ( www.clipconverter.cc) and converted into a MP4
format of which we then saved and imported onto Garage Band straight away. We
then proceeded to upload our voice recordings and chose the best one out 5
takes. That recording was then uploaded onto Reaper for us to compress and
normalise.
Compressing our recording allowed for the sound to be described as 'wet' rather than an uncompressed recording of which would be 'dry' and not as clear or crisp as we would want it to be for achieving a professional standard. To normalise our recording on a Apple Mac computer we had to press Cmd+Shift+N and to compress our recording we clicked 'FX' which was on the left side of the rerecording under the Track bar, then from the Cockos list we selected the Reacomp compressor. A box pops up allowing to change the Ratio,Knee,Attack,Release,Threshold and Make up gain of which we changed according to the following : Ratio- 3:1,Knee- 20dB, Attack-20ms, Release-100ms,Threshold-10dB bellow peak level, Make up gain- 0dB. After the compression of our voices we rendered the track and incorporated it onto Garage Band onto the project we had already added our clip to.
However we were not successful in
lip-synching our recorder audio from Reaper onto the actual clip that we had
downloaded on to Garage Band. Hence forth, we deleted the recorded track we had
edited on Reaper and recorded straight off Garage Band, further processing it
by compressing it onto Garage Band itself. We found this to be much more easier
as we were then able to watch the video clip of Shrek and record our voices in
sync. This visual help aided in the outcome of our final Shrek piece as our ADR
was successfully in synchronization to the movement of the characters mouth
movement.
Because of our change in method in
producing the ADR for Shrek, we did not have to split our voices or edit our
recording to match the time of the characters mouth movement. Simply because,
as mentioned earlier, we had recorded our dialogue onto Garage band itself
while looking watching the clip which ensure we spoke at the necessary time and
included pauses in necessary intervals. Our next process was to add in effects.
Our main aim for this clip was to create a mood by using enhancing music so as
to keep the audience entertained while also contributing to the emotional quality.
Our aim was to enhance comedic qualities and enhance humour to our intended
audience of which are children. We
included a theme tune that sounded quite country like and bizzare that
dismatched the grumpy and impatient mood of Shrek. This ironic juxtaposition we
believe added to the humour of the scene, as our song of choice was extremely
up beat and unconventional of the narrative to include.










